Klem Jankiewicz

design direction. quantum computing. creative technology.

Hi, I'm Klem
I lead user-centered projects to help organizations build meaningful experiences. From UI and UX strategies for quantum technologies to branding, design, and creative direction. 
I'm currently based in Tel Aviv.
For the last three years, I’ve been working on making quantum computing more accessible through user-centered interface solutions. 
In 2019 I was invited as a visiting designer to the Centre for Quantum Technologies (National University of Singapore), and later, together with quantum physicist Piotr Migdał, I co-founded Quantum Flytrap. We built no-code interface solutions for quantum computing, including the Virtual Lab which is used to teach Quantum Information at the University of Oxford, Stanford University, by QPlayLearn, and others.
Recently, I've led the Quantum Flytrap team in the development of a no-code interface for quantum algorithm design for Pasqal (release Q4 2022).
Together with Klara Jankiewicz, I co-founded a creative studio - Jankiewicz Studio
Among our projects is an artwork that permanently covers the whole facade of one of Poland's major museums, the POLIN Museum of the History of Polish Jews. We worked with the Auschwitz Birkenau Foundation to create materials that helped them raise €20M. The exhibitions we designed for the Ethno Museum attracted thousands of visitors.
Previously, I worked as a branding consultant and designer with UC Irvine, Hebrew University, the Polish Presidency of the EU Council, Adam Mickiewicz Institute, and JW3 London. 
My projects were showcased at international design exhibitions and festivals such as ICFF New York, New York Maker Fair, 100% Design Tokyo, 100% Design London, and Seoul Design Week.
I’m a lecturer at the Creative Coding Department at SWPS University where students build creative projects using technology. 
I research novel ways of human-computer interaction (HCI) and I have participated in or led various creative tech projects. 
An AI online experience I built together with a collective of creators, was exhibited during Ars Electronica.
I participated in an invitation-only project by MIT Media Lab, researching the crossroads of music, play, and technology.
Together with Jankiewicz Studio, we designed creative tech products to commemorate science fiction writer Stanislaw Lem
My electronic interactive installation was used in a theater play and research project 'Roja'
I produced and co-designed the Matter of Code exhibition, curated by Wiesław Bartkowski.
Design direction
UX / UI design
Branding & Visual identity
Interactive experiences
Leading global projects & TEAMS
Building UX & design strategies
Concept development
User tests and research
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